Selatria - Patch 1.22 Notes
Patch 1.22 Notes
• Party members and NPCs now show a distinct fallen sprite
• There are now unique looking hidden cats
• Adjustments have been made to the Mirage Forest. A turquoise flash will now appear if the player navigates correctly, and a red flash now
appears if the player navigates incorrectly.
• Adjustments have been made to the final fight of Chapter 2, allowing certain enemies to be affected by magic damage
• Certain sequences have been edited
• Various collision bugs have been fixed
• Addressed an issue where the "Dizzy" status would cause a party member to fall and take 9999 damage.
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